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Wireframe - Explained

What is a Wireframe?

Written by Jason Gordon

Updated at June 26th, 2021

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Table of Contents

What is a Wireframe?How to Use a WireframeAcademic Research on Wireframe

What is a Wireframe?

A wireframe refers to a layout, outline, or visual depiction of a web page that contains the framework of the web page. A wireframe shows the key elements that exist on the page. They serve as visual guide representing the schematic framework of the web page. 

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How to Use a Wireframe

Business analysts, web developers, professional designers and visual designers create wireframes. They can take the form of sketches or pencil drawing indicating the page layout of a website, the arrangement of content, interface elements, and navigational systems.

The wireframe is an architectural design of sites in black and white diagrams.  The interaction of an interface is planned without any distortion caused by colors or design choices. 

The major areas wireframes focus on are;

  • The variety of functions and contents available on a website,
  • How these functions or information are displayed based on priorities,
  • The objectives that inform how they are displayed, and
  • The effects of items on display.

Academic Research on Wireframe

  • Automatic construction of curvilinear solids from wireframe views, Lequette, R. (1988). Computer-Aided Design, 20(4), 171-180.
  • Identification of faces in a 2D line drawing projection of a wireframe object, Shpitalni, M., & Lipson, H. (1996). IEEE transactions on pattern analysis and machine Intelligence, 18(10), 1000-1012.
  • Decomposition method for extracting face topologies from wireframe models, Agarwal, S. C., & Waggenspack Jr, W. N. (1992). Computer-Aided Design, 24(3), 123-140.
  • Feature matching for outer orientation of single images using 3-D wireframe controlpoints, Schickler, W. (1993). International Archives of Photogrammetry and Remote Sensing, 29, 591-591.
  • 3-D motion estimation and wireframe adaptation including photometric effects for model-based coding of facial image sequences, Bozdagi, G., Tekalp, A. M., & Onural, L. (1994). IEEE Transactions on circuits and Systems for Video Technology, 4(3), 246-256.
  • Single-pass wireframe rendering, Brentzen, A., Nielsen, S. L., Gjl, M., Larsen, B. D., & Christensen, N. J. (2006, July). In ACM SIGGRAPH 2006 Sketches (p. 149). ACM.
  • 3D-wireframe models as ground control points for the automatic exterior orientation, 3D surface point and wireframe reconstruction from multiview photographic images, Prakoonwit, S., & Benjamin, R. (2007). Image and Vision Computing, 25(9), 1509-1518.
  • Wireframe projections: physical realisability of curved objects and unambiguous reconstruction of simple polyhedra, Cooper, M. C. (2005). International Journal of Computer Vision, 64(1), 69-88.
  • A description of the Langley wireframe geometry standard (LaWGS) format, Craidon, C. B. (1985). 
  • Feature-driven, process-based approach to the integration of CAD/CAM in wireframe models, Schulte, R. M., PADMANABHAN, S., & DEVGUN, M. S. (1992). THE INTERNATIONAL JOURNAL OF PRODUCTION RESEARCH, 30(5), 1005-1028.

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